Demon

From tgaWiki

Jump to: navigation, search

A demon is a powerful, usually malevolent being in the tGA world. There are many variants of demons, but the most common one is slightly taller and much more muscular than a human being. Demons often have wings, a tail, horns as well as sharp claws and fangs, and they look quite intimidating.

Contents

Abilities

Abilities among demons vary depending on what they were bred for: some can easily change into human and elven forms whereas others can fly better than others. Their size varies from the tiny imp to the gigantic colossus. All demons are destructive by nature, though, and should not be taken lightly in combat.

Ranks

Overview

The ranks of demons vary depending on their age and power. The weakest demons are mere imps with little to no offensive capability and magic power, so they often act as messengers. Gering, the low class, are about as skilled as average human warriors and mages. Mitglied, the middle class, are above average demons with considerable combat prowess. Hoch, the high class, are very skilled demons who can wipe out entire squads by themselves.

Dreadlord

A Dreadlord, or Dreadlady, is a high-level demon, usually from the Hoch class, whom an archdemon has picked to serve as his or her closest underling. So far reports seem to indicate that an archdemon only chooses one demon as a Dreadlord, but it could be possible that some archdemon might have chosen more than one Dreadlord. In any case the power of a Dreadlord is second only to an archdemon, and Dreadlords often lead the Four's armies when the archdemons themselves are busy with other administrative duties in their duchies. Current Dreadlords and Dreadladies are:

The Four

The Four refers collectively to the four archdemons who lead the four Demon Hordes of Yamato. Each has their own duchy, and these four duchies collectively form what is known as the Grand Duchy of Yamato. The current archdemons of the four hordes are:

The Grand Duchess

The Grand Duchess is the ultimate leader of demons and the fifth archdemon even though she does not have a Horde of her own. She rules from the demon capital of Kageshima as an overseer and lets the four archdemons and their four duchies do what they want for the time being. Current holder of the title is:

Naming

A traditional way for demons to name their ranks depends on what Horde they serve. For example, the Northern Horde uses the red colour, Rot. Different ways for referring to oneself in this Horde would thus be: Gering des Rot (Low of the Red), Mitglied des Rot (Member of the Red), and Hoch des Rot (High of the Red).

Switching Rot with the other colour terms Blau (Blue), Gelb (Yellow), and Grun (Green) gives members of the other Hordes their appropriate titles. There is also a fifth group, Schwartz (Black); however, it is not a specific Horde but actually a guard caste that protects Kageshima and the Grand Duchess.

The naming of demon clans varies. To give an example, some but not all demons use the place of origin in their clan name. So, the d'Xuvadon surname is used to signify that Malphas d'Xuvadon belongs to the Xuvadon Clan which consists of demons who have come from the Xuvadon province of the Demon Realm.

Breeds

Demons have different breeds which are used for special tasks. Although other races have only recently discovered this fact, they have already written reports about the purpose of various breeds.

Black Death

Role: Heavy infantry

Also known as ebon demons. This unit consists of only one cohort (500 soldiers), but its black-clad members easily compensate for this by being the deadliest, elite warriors of the Horde. A good way to stay alive is to not take them lightly in battle, and taking them down will require coordinated efforts from warriors and mages. After its introduction to the Northern Horde, other Hordes have introduced their own ebon demons into their respective Hordes to counter the Black Death unit.

Deathwing

Role: Air support

Big bat-like demons that can carry as many as four demons on their backs. They act as air support for the Hordes and can be used as both transports and aerial fighters. They use their club-like tails to shoot spikes which regenerate at a fast pace.

Disarmer

Role: Light assault

Four-armed, armored demons that wield a weapon in each claw. They are skilled in the use of various melee weapons such as axes and swords. Their armor can protect even against fierce blows in close combat, but they are weak against magic and their skinn can't sustain too much injury.

Dominator

Role: Heavy land support

Also known as colossi, these demons are rare but huge and very powerful. They rely on brute strength and their massive size to inflict fear on their enemies. They are specialized in breaking through armies and heavy defenses like sturdy walls. It requires lots of teamwork to make such a monstrosity fall.

Doomhound

Role: Scout, cavalry, detector

Demons that look like giant, twisted cousins of wolves which act as mounts for greater demons. They always find their prey, and they can travel miles quickly if hunting, which makes them good trackers and scouts. They also react to the presence of mages even if the mages are under a cloaking spell, which makes them effective guards.

Dreamer

Role: Magic support

Demon mages that are in constant trance and need lesser demons to carry them around. The trance helps them cast multiple spells without getting tired. They are poor in close combat, but they have excellent protection against spells and elemental attacks. They are often guarded by a group of Disarmers.

Imp

Role: Light infantry

The smallest demons, imps don't look imposing and are hardly a threat to a warrior unless they appear in large groups. Imps generally act as spies and scouts who find out enemy's movements and do all sorts of mischief to draw the enemy's attention away from the real threat. They are capable of teleporting and magic in general but can easily be killed.

See also

Personal tools